If you picked up the Wanderer Crest in *Hollow Knight: Silksong*, realized the move set is just like *Hollow Knight*, and then never changed Crests again, I have good news for you. Thanks to a newly released mod, we can now straight-up play *Silksong* as the Knight from the first game. This mod looks so wrong but feels so right.
I first saw this mod, **KnightInSilksong**, highlighted by Chinese users, uploaded to GitHub, and more recently shared on Nexus Mods by another user who credited the original creator, MCXGK3. If you want to try it yourself, be careful with your save file and don’t expect to pull off a full playthrough. The Knight-shaped key doesn’t fit every Hornet-shaped lock, but luckily there’s a separate mod for fighting specific bosses that pairs well.
This mod has been making the rounds among *Hollow Knight* challenge runners, and wouldn’t you know it, the Knight has still got it.
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### Major Spoilers Ahead for Hollow Knight and Silksong
A video from Twitter user im_esau shows the Knight making short work of the final boss of Act 3 in *Silksong*, Lost Lace, arguably the toughest boss in the game. The fight is long, doesn’t give you much room to breathe, and Lost Lace attacks from uncomfortable angles with hard-hitting moves including a rare three-damage attack. The stone-faced Knight calmly pummels her into mush.
“Most bosses are pretty easy it turns out,” im_esau says.
Im_esau pogoes over many attacks and uses the ranged spell *Shade Soul*, along with the upward AoE spell *Abyss Shriek*, to punish several openings that are much tougher when playing as Hornet.
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### How the Knight Differs from Hornet
The Wanderer Crest definitely makes Hornet move and feel a lot like the Knight, but literally seeing the Knight in *Silksong* illustrates how subtle mechanical and ability changes can make a big difference in the flow of a fight.
The biggest change? Returning to the fully upgraded Knight’s dodge.
In *Hollow Knight*, your upgraded dodge actually had invincibility frames (i-frames), like many video game dodges. In *Silksong*, Hornet can only dodge to reposition; you can’t phase through projectiles or enemies with reckless abandon.
Because *Silksong* was explicitly designed around a dodge without i-frames, throwing a lore-accurate Knight into the mix is like tossing a live hand grenade into a room of carefully arranged flowerpots.
Challenge runner talezshadid also makes short work of Lost Lace using the mod, while YouTuber Namdam_096 takes the Knight into the arena against Skarrsinger Karmelita, showcasing how strong the Knight’s plunging attack, Descending Dark, can be.
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### Strengths and Weaknesses of Playing as the Knight
One major disadvantage for the Knight is his healing ability. It takes longer to use, you can’t heal mid-air, and you only recover one hit point at a time.
Hornet has to generate more of the necessary resource to heal a full bar of Silk versus a bit of the Knight’s Soul, but she can quickly regain three points of health once she does. However, it’s a small price to pay for i-frames, and boss transition animations generally provide ample time to heal anyway.
Funnily enough, several attacks will miss the Knight entirely because he — like his hitbox — is shorter than Hornet. So you don’t even need to break out the now-overpowered dodge.
This is likely what the folks at Team Cherry meant when they said they had to go back to the drawing board simply because Hornet is taller.
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### Is It Balanced? No. Is It Cool? Absolutely.
Is this mod balanced? Not at all.
But is it cool to see the Knight that started it all break ankles in a new kingdom? Yep. Yes, it is.
For a more thorough showcase of this mod and the Knight in action, check out this 50-minute “Every Boss” battle royale by LeonHK.
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*Ready to experience* Silksong *like never before? Give the KnightInSilksong mod a try — just don’t forget to back up your save!*
https://www.gamesradar.com/games/action/in-defiance-of-god-and-team-cherry-players-mod-the-knight-from-hollow-knight-into-silksong-most-bosses-are-pretty-easy-it-turns-out/